![cities skylines traffic guide steam cities skylines traffic guide steam](http://guidescroll.com/wp-content/uploads/2015/03/localise-problem-650x402.jpg)
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"IRL the answer is style and money, the latter of which applies in-game too." "But why not just make ALL the roads 4 or 6 lanes, if they're faster and have higher volume?" Great post! Just wanted to add a bit concerning the matter of IRL highways being a matter of style and money (Finishing my M.Sc. Right about that time, EA dissolved what remained of Maxis. They listened to the people, involved themselves in the community, went balls out on Steam integration, and stayed away from all the things people hate about SimCity 5.
Cities skylines traffic guide steam simulator#
Then CO, the traffic management simulator guys, built a city building simulator. EA tried to fix it, but it was too little, too late. Many people went back to SimCity 4 after the new one came out. Then EA bought Maxis and f*ed SimCity up like they always do.Īt this point we were left with a great traffic management simulator and a shoddy city building simulator. It was less popular than the first four SimCitys, but very good at what it did. Its first four releases were hailed as great city simulators, but the traffic mechanics were clearly superficial.īut Colossal Order had built another game, Cities in Motion, which focused specifically on the traffic routing and not on the city building.
![cities skylines traffic guide steam cities skylines traffic guide steam](https://3.bp.blogspot.com/-KO_N-vY5kHY/VQj4zgXrqeI/AAAAAAAAMew/a83vLAmVoys/s1600/2015-03-15_00057.jpg)
Is the traffic simulation in this game that sophisticated?
Cities skylines traffic guide steam upgrade#
The savings only increase over the life of the network, as companies enjoy the benefits of lower maintenance costs and are able to upgrade their networks without recabling." Source 2 - "In fact, fiber offers considerable initial savings, considering installed first costs alone. Source - "Depending on the application, fiber costs are typically 1-5% as much as copper in the backbone." Though that assumes a completely realistic model in the game, and maybe for game play it would be better to have a progression, copper -> fibre! The problem would arise if you put down copper first. So if at the start of the game you use fibre you shouldn't really have a problem. Maintaining fibre is also far cheaper as you need far less of it, due to it being able to transmit 1000x the bandwidth over 100x the distance than copper (distance between "relay stations"). The expensive thing is replacing the copper wires with fibre. Have suggestions for the sidebar / topbar? Mail the mods!Īt this point putting down fibre is actually far cheaper than copper. Monthly Megathread for FAQs, Guides, and Common Issues.Fully comprehensive City Planning guide for C:S players.The Beginner's Guide To Traffic, Updated.NEWS SALE STREAM OTHER MODDING VIDEO SCREENSHOT FEEDBACK MAPS HELP DISCUSSION TIPS CONSOLE CONTEST New Mayor Resources
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Cities skylines traffic guide steam mods#
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